1-24 of 30 Books
Applying Systemic-Structural Activity Theory to Design of Human-Computer Interaction Systems
Applying Systemic-Structural Activity Theory to Design of Human-Computer Interaction Systems
By Gregory Z. Bedny,Waldemar Karwowski,Inna Bedny

Reverse Engineering Social Media
By Robert W. Gehl

The Discursive Power of Memes in Digital Culture
By Bradley E. Wiggins

Artificial Intelligence in Cultural Production
By Dal Yong Jin
Contemporary Research
Contemporary Research
By Michael McNeese,Eduardo Salas,Mica R. Endsley
Foundations and Theoretical Perspectives of Distributed Team Cognition
Foundations and Theoretical Perspectives of Distributed Team Cognition
By Michael McNeese,Eduardo Salas,Mica R. Endsley

Coverbal Synchrony in Human-Machine Interaction
By Matej Rojc,Nick Campbell

Handbook of Human Factors for Automated, Connected, and Intelligent Vehicles
By Donald L. Fisher,William J. Horrey,John D. Lee,Michael Regan

Skill training in multimodal virtual environments
By Massimo Bergamasco,Benoît G. Bardy,Daniel Gopher
Advances in cognitive engineering and neuroergonomics
Advances in cognitive engineering and neuroergonomics
By Kay M. Stanney,Kelly S. Hale
The Human Factor of Cybercrime
The Human Factor of Cybercrime
By Rutger Leukfeldt

Usability engineering
By Mary Beth Rosson,John M. Carroll

Usability Engineering (Interactive Technologies)
By Jakob Nielsen

Cross-cultural design for IT products and services
By Pei-Luen Patrick Rau

Designing Web sites that work
By Tom Brinck,Darren Gergle,Scott D. Wood

Rise of Politically Motivated Cyber Attacks
By Tine Munk
Mining user generated content
Mining user generated content
By Marie-Francine Moens