Tomeki

Explore Books on
computerspiel

1-24 of 106 Books

View Understanding video games By Simon Egenfeldt-Nielsen,Simon Egenfeldt-Nielson,Jonas Heide Smith,Susana Pajares Tosca
Cover of Understanding video games by simon egenfeldt-nielsen,simon egenfeldt-nielson,jonas heide smith,susana pajares tosca

Understanding video games

By Simon Egenfeldt-Nielsen,Simon Egenfeldt-Nielson,Jonas Heide Smith,Susana Pajares Tosca

View Artificial intelligence for games By Ian Millington
Cover of Artificial intelligence for games by ian millington

Artificial intelligence for games

By Ian Millington

View The game narrative toolbox By Tobias Heussner
Cover of The game narrative toolbox by tobias heussner

The game narrative toolbox

By Tobias Heussner

View Algorithms and networking for computer games By Jouni Smed
Cover of Algorithms and networking for computer games by jouni smed

Algorithms and networking for computer games

By Jouni Smed

View Creating games with Unity and Maya By Adam Watkins
Cover of Creating games with Unity and Maya by adam watkins

Creating games with Unity and Maya

By Adam Watkins

View Playing video games By Peter Vorderer,Jennings Bryant
Cover of Playing video games by peter vorderer,jennings bryant

Playing video games

By Peter Vorderer,Jennings Bryant

View Gaming By Alexander R. Galloway
Cover of Gaming by alexander r. galloway

Gaming

By Alexander R. Galloway

View Play between worlds By T. L. Taylor
Cover of Play between worlds by t. l. taylor

Play between worlds

By T. L. Taylor

View The video game theory reader By Mark J. P. Wolf,Bernard Perron
Cover of The video game theory reader by mark j. p. wolf,bernard perron

The video game theory reader

By Mark J. P. Wolf,Bernard Perron

View Persuasive games By Ian Bogost
Cover of Persuasive games by ian bogost

Persuasive games

By Ian Bogost

View Trigger Happy By Steven Poole
Cover of Trigger Happy by steven poole

Trigger Happy

By Steven Poole

View Spielkonsolen und Heim-Computer By Winnie Forster
Cover of Spielkonsolen und Heim-Computer by winnie forster

Spielkonsolen und Heim-Computer

By Winnie Forster

View Press Start! By Thomas Flintham
Cover of Press Start! by thomas flintham

Press Start!

By Thomas Flintham

View 3D for iPhone apps with Blender and SIO2 By Tony Mullen,Tony Mullen
Cover of 3D for iPhone apps with Blender and SIO2 by tony mullen,tony mullen

3D for iPhone apps with Blender and SIO2

By Tony Mullen,Tony Mullen

View Interactive storytelling for video games By Josiah Lebowitz
Cover of Interactive storytelling for video games by josiah lebowitz

Interactive storytelling for video games

By Josiah Lebowitz

View Multiplayer By Thorsten Quandt
Cover of Multiplayer by thorsten quandt

Multiplayer

By Thorsten Quandt

View Games User Research By Miguel Angel Garcia-Ruiz

Games User Research

Games User Research

By Miguel Angel Garcia-Ruiz

View Becoming a Video Game Artist By John Pearl
Cover of Becoming a Video Game Artist by john pearl

Becoming a Video Game Artist

By John Pearl

View Press Start! By Thomas Flintham
Cover of Press Start! by thomas flintham

Press Start!

By Thomas Flintham

View Making Deep Games By Doris C. Rusch

Making Deep Games

Making Deep Games

By Doris C. Rusch

View Fun Inc By Tom Chatfield
Cover of Fun Inc by tom chatfield

Fun Inc

By Tom Chatfield

View Understanding Video Game Music By Tim Summers
Cover of Understanding Video Game Music by tim summers

Understanding Video Game Music

By Tim Summers

View Values at Play in Digital Games By Mary Flanagan,Helen Nissenbaum
Cover of Values at Play in Digital Games by mary flanagan,helen nissenbaum

Values at Play in Digital Games

By Mary Flanagan,Helen Nissenbaum

View Beginning iOS game development By Patrick Alessi
Cover of Beginning iOS game development by patrick alessi

Beginning iOS game development

By Patrick Alessi