1-17 of 17 Books

OpenGL programming guide
By Dave Shreiner,OpenGL Architecture Review Board,Mason Woo,Jackie Neider,Tom Davis

Creating games with Unity and Maya
By Adam Watkins

Unity Game Development Essentials
By Will Goldstone

Computer programming for spatial problems
By E. Bruce MacDougall

Workshop proceedings production process of 3D computer graphics
By

Image and multidimensional digital signal processing '98
By Heinrich Niemann

Fundamentals of three-dimensional computer graphics
By Alan H. Watt

3D modeling with ACIS
By Jonathan Corney,Theodore Lim

Advanced 3D photorealism techniques
By Fleming, Bill

Computer graphics and virtual environments
By Mel Slater,Anthony Steed,Yiorgos Chrysanthou

ESSENTIAL CG LIGHTING TECHNIQUES
By DARREN BROOKER