1-20 of 20 Books

Commodore 128 assembly language programming
By Mark Andrews

Mapping the Commodore 64 & 64C
By Sheldon Leemon

Advanced programming techniques for the Apple IIGS toolbox
By Morgan Davis

Master memory map for the Atari
By Craig Patchett

Compute!'s first book of Atari games
By Compute! Publications, Inc

Compute!'s Atari collection
By Compute! Publications, Inc

Machine language for beginners
By Richard Mansfield

128 machine language for beginners
By Richard Mansfield

Compute!'s Commodore collection
By Compute! Publications, Inc

Compute!'s telecomputing on the Commodore 64
By Compute! Publications, Inc

Dr. C. Wacko's miracle guide to designing and programming your own Atari computer arcade games
By David L. Heller

Compute!'s first book of Apple
By Compute! Publications, Inc