An edition of AI for Game Developers (2004)
Creating Intelligent Behavior in Games
By David M. Bourg,Glenn Seemann
Publish Date
2004
Publisher
O'Reilly Media, Inc.,O'Reilly
Language
eng
Pages
381
Description:
subjects: Design, Computer games, Computer animation, Video games, Programming, Artificial intelligence, Computer games, programming, Computer programming, General, Games, Com000000, Cs.cmp_sc.app_sw