

An edition of The Art of Game Design (2008)
O Livro Original
By Jesse Schell
Publish Date
2010
Publisher
Taylor & Francis Group,CRC Press
Language
eng
Pages
610
Description:
Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The author gives readers 100+ sets of insightful questions to ask themselves to make their games better. These questions provide insight from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology.
subjects: Computer games, Design, Game design, Computer game design, Computer games, design, Computer games, programming, Lenses, Jeux d'ordinateur, Conception, COMPUTERS, Computer Graphics, Game Programming & Design, General, Reference, Digital, General interests & hobbies -> games -> games, Professional, career & trade -> graphic arts/communications/design -> digital illustration (freehand, illustrator), Computerspellen, Computergraphics, Ontwerpen