

An edition of How computer games help children learn (2006)
By David Williamson Shaffer
Publish Date
December 26, 2006
Publisher
Palgrave Macmillan
Language
eng
Pages
256
Description:
Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes akin to those of today's successful professionals.
subjects: Virtual reality in education, Vocational guidance, Orientation professionnelle, Leren, Computerspelen, Jeux d'ordinateur, Préparation à une carrière, Computer-assisted instruction, Apprentissage, Psychologie de l', Enseignement assisté par ordinateur, Réalité virtuelle en éducation, Career education, Computer games, Psychology of Learning, Computerunterstützter Unterricht, Educational psychology, Virtual reality, COMPUTERS, Computer assisted teaching, Educational Software, Lernpsychologie, Career choice, Learning, Learning, psychology of, Education, computer network resources