

An edition of Mathematics Education for a New Era (2011)
By Keith J. Devlin
Publish Date
2011
Publisher
Taylor & Francis Group
Language
eng
Pages
220
Description:
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school mathematics. Teachers, education researchers, and professional game developers who want to produce video games for mathematics education will learn exactly what is involved in designing and producing successful math education video games that foster critical mathematical thinking skills necessary for success in a global economy. - Back cover.
subjects: Mathematics, Games in mathematics education, Video games and children, Study and teaching (Elementary), Mathematical recreations, Mathematics, study and teaching (elementary), Educational games, Jeux mathématiques, Jeux dans l'enseignement des mathématiques, Jeux vidéo et enfants, EDUCATION, Elementary