

An edition of Computer Games (2014)
Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers
By Tristan Cazenave,Mark H.M. Winands,Hiroyuki Iida
Publish Date
2014
Publisher
Springer London, Limited
Language
eng
Pages
191
Description:
subjects: Computer games, Artificial intelligence, Artificial Intelligence (incl. Robotics), Computer science, Computer Communication Networks, Computer software, Computational complexity, Algorithm Analysis and Problem Complexity, Computation by Abstract Devices, Discrete Mathematics in Computer Science, Mathematical Logic and Formal Languages