Connected Gaming
An edition of Connected Gaming (2016)
What Making Video Games Can Teach Us about Learning and Literacy
By Yasmin B. Kafai,Quinn Burke,Constance Steinkuehler
Publish Date
2016
Publisher
MIT Press
Language
eng
Pages
224
Description:
subjects: Video games, Computers and children, Computer programming, Constructivism (education), Learning, psychology of, Video games in education, Study and teaching, Design, Psychology of Learning