Deep Learning in Gaming and Animations
An edition of Deep Learning in Gaming and Animations (2021)
Principles and Applications
By Vikas Chaudhary,Moolchand Sharma,Prerna Sharma,Deevyankar Agarwal
Publish Date
2021
Publisher
Taylor & Francis Group
Language
eng
Pages
192
1-5 of 5 Editions
Deep Learning in Gaming and Animations
Language: eng
Pages: 156
Published In: 2024
Publisher: CRC Press LLC
Deep Learning in Gaming and Animations
Language: eng
Published In: 2021
Publisher: Taylor & Francis Group
Deep Learning in Gaming and Animations
Language: eng
Pages: 192
Published In: 2021
Publisher: Taylor & Francis Group
Deep Learning in Gaming and Animations
Language: eng
Pages: 192
Published In: 2021
Publisher: Taylor & Francis Group
Deep Learning in Gaming and Animations
Language: eng
Pages: 192
Published In: 2021
Publisher: Taylor & Francis Group