

An edition of Game Theory (2008)
An Introduction
By E. N. Barron
Publish Date
2024
Publisher
Wiley & Sons, Incorporated, John
Language
eng
Pages
565
Description:
Emmanuel Barron utilizes computer software (Maple and Mathematica) to do the types of linear programming involved in game theory, allowing students and readers to solve many more advanced and interesting games without spending time on the theory of linear programming.
subjects: Game theory, Problems, exercises