1-24 of 637 Books

Natural Language Processing and Information Systems
By Elisabeth Métais

JavaScript for Sound Artists
By William Turner,Steve Leonard

Creative Sequencing Techniques for Music Production
By Andrea Pejrolo

Designing Audio Effect Plug-Ins in C++
By Will C. Pirkle

Game Audio with FMOD and Unity
By Ciarán Robinson

Developing Virtual Synthesizers with VCV Rack
By Leonardo Gabrielli
Digital audio editing
Digital audio editing
By Simon Langford

Digital sound processing for music and multimedia
By Ross Kirk,Andy Hunt
Principles of Game Audio and Sound Design
Principles of Game Audio and Sound Design
By Jean-Luc Sinclair
Game Audio Programming 3
Game Audio Programming 3
By Guy Somberg

Practical Mastering
By Mark Cousins,Russ Hepworth-Sawyer

Computational auditory scene analysis
By Hiroshi Okuno,David Rosenthal