Principles of Game Audio and Sound Design
An edition of Principles of Game Audio and Sound Design (2020)
Sound Design and Audio Implementation for Interactive and Immersive Media
By Jean-Luc Sinclair
Publish Date
2020
Publisher
Taylor & Francis Group
Language
eng
Pages
336
Description:
subjects: Mathematics, Computer games, Programming, Sound, Recording and reproducing, Digital techniques, Computer sound processing, Video games, Sound effects, Jeux d'ordinateur, Programmation, Son, Traitement par ordinateur, Jeux vidéo, Effets sonores, GAMES, Video & Electronic, SOCIAL SCIENCE, Media Studies, TECHNOLOGY, Acoustics & Sound