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computers programming games

1-24 of 51 Books

View C# Game Programming Cookbook for Unity 3D By Jeff W. Murray
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C# Game Programming Cookbook for Unity 3D

By Jeff W. Murray

View Game engine architecture By Jason Gregory,Jason Gregory
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Game engine architecture

By Jason Gregory,Jason Gregory

View Introduction To Game Physics With Box2d By Ian Parberry
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Introduction To Game Physics With Box2d

By Ian Parberry

View 3D math primer for graphics and game development By Fletcher Dunn
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3D math primer for graphics and game development

By Fletcher Dunn

View Virtual reality By Philippe Fuchs
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Virtual reality

By Philippe Fuchs

View IOS Game Programming with XCode and Cocos2d By Justin Dike

IOS Game Programming with XCode and Cocos2d

IOS Game Programming with XCode and Cocos2d

By Justin Dike

View Game development tools By Marwan Ansari
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Game development tools

By Marwan Ansari

View Learning Java Through Games By Lubomir Stanchev
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Learning Java Through Games

By Lubomir Stanchev

View 250 indie games you must play By Mike Rose
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250 indie games you must play

By Mike Rose

View Practical rendering and computation with Direct3D 11 By Jason Zink
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Practical rendering and computation with Direct3D 11

By Jason Zink

View Buttonless By Ryan Rigney

Buttonless

Buttonless

By Ryan Rigney

View Digital holography By Pascal Picart

Digital holography

Digital holography

By Pascal Picart

View Secure Development for Mobile Apps By J. D. Glaser
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Secure Development for Mobile Apps

By J. D. Glaser

View Blender for visual effects By Sam Vila
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Blender for visual effects

By Sam Vila

View HTML5 game engines By Dan Nagle
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HTML5 game engines

By Dan Nagle

View Honoring the code By Matt Barton

Honoring the code

Honoring the code

By Matt Barton

View Playful Intelligence By Henry Sussman
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Playful Intelligence

By Henry Sussman

View The uncanny valley in games & animation By Angela Tinwell

The uncanny valley in games & animation

The uncanny valley in games & animation

By Angela Tinwell

View GPU pro 6 By Wolfgang Engel

GPU pro 6

GPU pro 6

By Wolfgang Engel

View Multithreading for visual effects By Martin Watt

Multithreading for visual effects

Multithreading for visual effects

By Martin Watt

View The golden age of video games By Roberto Dillon
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The golden age of video games

By Roberto Dillon

View Essential skills for 3D modeling, rendering, and animation By Nicholas Bernhardt Zeman
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Essential skills for 3D modeling, rendering, and animation

By Nicholas Bernhardt Zeman

View Mathematical Structures for Computer Graphics By Steven J. Janke

Mathematical Structures for Computer Graphics

Mathematical Structures for Computer Graphics

By Steven J. Janke

View HTML5 Game Development from the Ground Up with Construct 2 By Roberto Dillon
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HTML5 Game Development from the Ground Up with Construct 2

By Roberto Dillon