1-24 of 490 Books

Java How to Program
By Harvey M. Deitel,Paul J. Deitel

Numerical methods for engineers
By Steven C. Chapra,Raymond P. Canale

Structured Computer Organization
By Andrew S. Tanenbaum

Software engineering
By Ian Sommerville,Sommerville, Ian.,Ian Sommerville

Programming languages
By Terrence W. Pratt,Marvin V. Zelkowitz

Building Embedded Linux Systems
By Karim Yaghmour,Jon Masters,Philippe Gerum,Steven Rostedt,Michael Opdenacker,Gilad Ben-Yossef,Michael Boerner

Microprocessors and interfacing
By Douglas V. Hall,Andrew L. Rood

C# Game Programming Cookbook for Unity 3D
By Jeff W. Murray

Artificial intelligence for games
By Ian Millington

Game physics engine development
By Ian Millington

Algorithms and networking for computer games
By Jouni Smed
Clockwork Game Design
Clockwork Game Design
By Keith Burgun

Tabletop Game Design for Video Game Designers
By Ethan Ham
Managing a nation
Managing a nation
By Gerald O. Barney,W. Brian Kreutzer,Martha J. Garrett

3D math primer for graphics and game development
By Fletcher Dunn