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programmation

1-24 of 490 Books

View Java How to Program By Harvey M. Deitel,Paul J. Deitel
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Java How to Program

By Harvey M. Deitel,Paul J. Deitel

View Game Ai Pro 360 By Steve Rabin
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Game Ai Pro 360

By Steve Rabin

View Numerical methods for engineers By Steven C. Chapra,Raymond P. Canale
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Numerical methods for engineers

By Steven C. Chapra,Raymond P. Canale

View Structured Computer Organization By Andrew S. Tanenbaum
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Structured Computer Organization

By Andrew S. Tanenbaum

View Inside Macintosh By Apple Computer Inc.
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Inside Macintosh

By Apple Computer Inc.

View DOS By Kris A. Jamsa
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DOS

By Kris A. Jamsa

View Software engineering By Ian Sommerville,Sommerville, Ian.,Ian Sommerville
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Software engineering

By Ian Sommerville,Sommerville, Ian.,Ian Sommerville

View 3D Game Environments By Luke Ahearn
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3D Game Environments

By Luke Ahearn

View Programming languages By Terrence W. Pratt,Marvin V. Zelkowitz
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Programming languages

By Terrence W. Pratt,Marvin V. Zelkowitz

View Code Complete By Steve McConnell
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Code Complete

By Steve McConnell

View 3D Game Engine Design By David H. Eberly
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3D Game Engine Design

By David H. Eberly

View Building Embedded Linux Systems By Karim Yaghmour,Jon Masters,Philippe Gerum,Steven Rostedt,Michael Opdenacker,Gilad Ben-Yossef,Michael Boerner
Cover of Building Embedded Linux Systems by karim yaghmour,jon masters,philippe gerum,steven rostedt,michael opdenacker,gilad ben-yossef,michael boerner

Building Embedded Linux Systems

By Karim Yaghmour,Jon Masters,Philippe Gerum,Steven Rostedt,Michael Opdenacker,Gilad Ben-Yossef,Michael Boerner

View C# Game Programming Cookbook for Unity 3D By Jeff W. Murray
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C# Game Programming Cookbook for Unity 3D

By Jeff W. Murray

View Microprocessors and interfacing By Douglas V. Hall,Andrew L. Rood
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Microprocessors and interfacing

By Douglas V. Hall,Andrew L. Rood

View Practical C Programming By Steve Oualline
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Practical C Programming

By Steve Oualline

View Artificial intelligence for games By Ian Millington
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Artificial intelligence for games

By Ian Millington

View The game narrative toolbox By Tobias Heussner
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The game narrative toolbox

By Tobias Heussner

View Managing a nation By Gerald O. Barney,W. Brian Kreutzer,Martha J. Garrett

Managing a nation

Managing a nation

By Gerald O. Barney,W. Brian Kreutzer,Martha J. Garrett

View The pattern on the stone By W. Daniel Hillis
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The pattern on the stone

By W. Daniel Hillis

View Algorithms and networking for computer games By Jouni Smed
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Algorithms and networking for computer games

By Jouni Smed

View Tabletop Game Design for Video Game Designers By Ethan Ham
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Tabletop Game Design for Video Game Designers

By Ethan Ham

View Clockwork Game Design By Keith Burgun

Clockwork Game Design

Clockwork Game Design

By Keith Burgun

View Game physics engine development By Ian Millington
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Game physics engine development

By Ian Millington

View Concrete mathematics By Ronald L. Graham,Donald Knuth,Oren Patashnik
Cover of Concrete mathematics by ronald l. graham,donald knuth,oren patashnik

Concrete mathematics

By Ronald L. Graham,Donald Knuth,Oren Patashnik